Please use this identifier to cite or link to this item: http://bura.brunel.ac.uk/handle/2438/26708
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dc.contributor.authorJin, Z-
dc.contributor.authorWang, Y-
dc.contributor.authorWang, Q-
dc.contributor.authorShen, Y-
dc.contributor.authorMeng, H-
dc.date.accessioned2023-06-21T12:45:41Z-
dc.date.available2023-06-21T12:45:41Z-
dc.date.issued2023-06-09-
dc.identifierORCID iDs: Qicong Wang https://orcid.org/0000-0001-7324-0433; Yehu Shen https://orcid.org/0000-0002-8917-719X; Hongying Meng https://orcid.org/0000-0002-8836-1382-
dc.identifier.citationJin, Z. et al. (2023) 'SSRL: Self-supervised Spatial-temporal Representation Learning for 3D Action recognition, IEEE Transactions on Circuits and Systems for Video Technology, 2023, pp. 1 - 13. doi: 10.1109/tcsvt.2023.3284493.en_US
dc.identifier.issn1051-8215-
dc.identifier.urihttps://bura.brunel.ac.uk/handle/2438/26708-
dc.description.sponsorshipShenzhen Science and Technology Program (Grant Number: JCYJ20200109143035495); 10.13039/501100001809-National Natural Science Foundation of China (Grant Number: 51975394).en_US
dc.format.extent1 - 13-
dc.language.isoen_USen_US
dc.publisherInstitute of Electrical and Electronics Engineers (IEEE)en_US
dc.rightsCopyright © 2023 Institute of Electrical and Electronics Engineers (IEEE). Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works by sending a request to pubs-permissions@ieee.org. For more information, see https://www.ieee.org/publications/rights/rights-policies.html-
dc.rights.urihttps://www.ieee.org/publications/rights/rights-policies.html-
dc.subjectself-supervised learningen_US
dc.subjectcontrastive learningen_US
dc.subjectskeleton action recognitionen_US
dc.titleSSRL: Self-supervised Spatial-temporal Representation Learning for 3D Action recognitionen_US
dc.typeArticleen_US
dc.identifier.doihttps://doi.org/10.1109/tcsvt.2023.3284493-
dc.relation.isPartOfIEEE Transactions on Circuits and Systems for Video Technology-
pubs.publication-statusPublished-
pubs.volume0-
dc.identifier.eissn1558-2205-
dc.rights.holderInstitute of Electrical and Electronics Engineers (IEEE)-
Appears in Collections:Dept of Electronic and Electrical Engineering Research Papers

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