Showing results 162 to 181 of 266
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Issue Date | Title | Author(s) |
2014 | PainDroid: An android-based virtual reality application for pain assessment | Spyridonis, F; Hansen, J; Grønli, T-M; Ghinea, G |
2013 | Path signalling in a wireless back-haul network integrating unidirectional broadcast technologies | Kretschmer, M; Mödeker, J; Ghinea, G |
2011 | Perceived multimedia quality: The impact of device characteristics | Ghinea, G; Patterson, KJ |
2006 | Perceived quality of multimedia educational content: A cognitive style approach | Ghinea, G; Chen, SY |
2015 | Perceived synchronization of mulsemedia services | Yuan, Z; Bi, T; Muntean, GM; Ghinea, G |
2010 | Perceived synchronization of olfactory multimedia | Ghinea, G; Ademoye, OA |
2007 | The perceptual and attentive impact of delay and jitter in multimedia delivery | Gulliver, SR; Ghinea, G |
2009 | A perceptual comparison of empirical and predictive region-of-interest video | Gulliver, SR; Ghinea, G |
2001 | Perceptual considerations for quality of service management: An integrated architecture | Ghinea, G; Magoulas, G |
2005 | Perceptual multimedia quality: Implications of an empirical study | Gulliver, SR; Ghinea, G |
2014 | Personalized video summarization based on group scoring | Darabi, K; Ghinea, G |
2014 | Personalized video summarization by highest quality frames | Darabi, K; Ghinea, G |
2014 | Personalized video summarization by highest quality frames | Darabi, K; Ghinea, G |
2004 | Pervasive and standalone computing: The perceptual effects of variable multimedia quality. | Gulliver, SR; Serif, T; Ghinea, G |
13-Feb-2024 | Physiological Data for User Experience and Quality of Experience: A Systematic Review (2018–2022) | da Silveira, AC; Lima de Souza, M; Ghinea, G; Saibel Santos, CA |
2015 | PICOZOOM: A context sensitive multimodal zooming interface | Maiero, J; Kruijff, E; Hinkenjann, A; Ghinea, G |
2021 | Presence and Performance of Mobile Development Approaches | Biorn-Hansen, Andreas |
2013 | Promoting game accessibility: Experiencing an induction on inclusive design practice at the global games jam | Scott, M; Ghinea, G |
2014 | Promoting Inclusive Design Practice at the Global Game Jam: A Pilot Evaluation | Scott, M; Ghinea, G; Hamilton, I |
20-Jan-2024 | Prop-oriented world rotation: enabling passive haptic feedback by aligning real and virtual objects in virtual reality | Wheeler, SG; Hoermann, S; Lindeman, RW; Ghinea, G; Covaci, A |