Please use this identifier to cite or link to this item: http://bura.brunel.ac.uk/handle/2438/2294
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dc.contributor.authorQin, SF-
dc.contributor.authorWright, DK-
dc.contributor.authorKang, J-
dc.contributor.authorPrieto, PA-
dc.coverage.spatial11en
dc.date.accessioned2008-05-28T12:29:46Z-
dc.date.available2008-05-28T12:29:46Z-
dc.date.issued2006-
dc.identifier.citationProceeding of Institution of Mechanical Engineers, Part B: Journal of Engineering Manufacture. 220(2): 335-339en
dc.identifier.issn0954-4054-
dc.identifier.urihttp://bura.brunel.ac.uk/handle/2438/2294-
dc.description.abstractThis paper presents a novel surface modelling approach by utilising a 3D motion capture system. For designing a large-sized surface, a network of splines is initially set up. Artists or designers wearing motion markers on their hands can then change shapes of the splines with their hands. Literarily they can move their bodies freely to any positions to perform their tasks. They can also move their hands in 3D free space to detail surface characteristics by their gestures. All their design motions are recorded in the motion capturing system and transferred into 3D curves and surfaces correspondingly. This paper reports this novel surface design method and some case studies.en
dc.format.extent774669 bytes-
dc.format.mimetypeapplication/pdf-
dc.language.isoen-
dc.publisherProfessional Engineeringen
dc.subjectMotion captureen
dc.subjectBody gesturesen
dc.subjectFreeform surface designen
dc.subjectConceptual designen
dc.titleUse of 3D body motion to freeform surface designen
dc.typeResearch Paperen
Appears in Collections:Design
Brunel Design School Research Papers

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